JLabel is a class of java Swing . JLabel is used to display a short string or an image icon. JLabel can display text, image or both . JLabel is only a display of text or image and it cannot get focus . JLabel is inactive to input events such a mouse focus or keyboard focus. By default labels are vertically centered but the user can change the alignment of label.
Constructor of the class are :Â
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- JLabel() : creates a blank label with no text or image in it.
- JLabel(String s) : creates a new label with the string specified.
- JLabel(Icon i) : creates a new label with a image on it.
- JLabel(String s, Icon i, int align) : creates a new label with a string, an image and a specified horizontal alignment
Commonly used methods of the class are :Â
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- getIcon() : returns the image that  the label displays
- setIcon(Icon i) : sets the icon that the label will display to image i
- getText() : returns the text that the label will display
- setText(String s) : sets the text that the label will display to string s
1. Program to create a blank label and add text to it.Â
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Java
// Java Program to create a // blank label and add text to it. import java.awt.event.*; import java.awt.*; import javax.swing.*; class text extends JFrame { Â
    // frame     static JFrame f; Â
    // label to display text     static JLabel l; Â
    // default constructor     text()     {     } Â
    // main class     public static void main(String[] args)     {         // create a new frame to store text field and button         f = new JFrame( "label" ); Â
        // create a label to display text         l = new JLabel(); Â
        // add text to label         l.setText( "label text" ); Â
        // create a panel         JPanel p = new JPanel(); Â
        // add label to panel         p.add(l); Â
        // add panel to frame         f.add(p); Â
        // set the size of frame         f.setSize( 300 , 300 ); Â
        f.show();     } } |
Output :Â
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2. Program to create a new label using constructor – JLabel(String s)Â
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Java
// Java Program to create a new label // using constructor - JLabel(String s) import java.awt.event.*; import java.awt.*; import javax.swing.*; class text extends JFrame { Â
    // frame     static JFrame f; Â
    // label to display text     static JLabel l; Â
    // default constructor     text()     {     } Â
    // main class     public static void main(String[] args)     {         // create a new frame to store text field and button         f = new JFrame( "label" ); Â
        // create a label to display text         l = new JLabel( "new text " ); Â
        // create a panel         JPanel p = new JPanel(); Â
        // add label to panel         p.add(l); Â
        // add panel to frame         f.add(p); Â
        // set the size of frame         f.setSize( 300 , 300 ); Â
        f.show();     } } |
Output :Â
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3. Program to create a label and add image to it .
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Java
// Java Program to create a label // and add image to it . import java.awt.event.*; import java.awt.*; import javax.swing.*; class text extends JFrame { Â
    // frame     static JFrame f; Â
    // label to display text     static JLabel l; Â
    // default constructor     text()     {     } Â
    // main class     public static void main(String[] args)     {         // create a new frame to store text field and button         f = new JFrame( "label" ); Â
        // create a new image icon         ImageIcon i = new ImageIcon( "f:/image.png" ); Â
        // create a label to display image         l = new JLabel(i); Â
        // create a panel         JPanel p = new JPanel(); Â
        // add label to panel         p.add(l); Â
        // add panel to frame         f.add(p); Â
        // set the size of frame         f.setSize( 500 , 500 ); Â
        f.show();     } } |
Output :
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4. Program to add a image and string to a labelÂ
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Java
// Java Program to add a image and string // to a label with horizontal alignment import java.awt.event.*; import java.awt.*; import javax.swing.*; class text extends JFrame { Â
    // frame     static JFrame f; Â
    // label to display text     static JLabel l; Â
    // default constructor     text()     {     } Â
    // main class     public static void main(String[] args)     {         // create a new frame to store text field and button         f = new JFrame( "label" ); Â
        // create a new image icon         ImageIcon i = new ImageIcon( "f:/image.png" ); Â
        // create a label to display text and image         l = new JLabel( "new image text " , i, SwingConstants.HORIZONTAL); Â
        // create a panel         JPanel p = new JPanel(); Â
        // add label to panel         p.add(l); Â
        // add panel to frame         f.add(p); Â
        // set the size of frame         f.setSize( 600 , 500 ); Â
        f.show();     } } |
Output :Â
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Note : This programs might not run in an online compiler please use an offline IDE.
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